James King

James King

James has experience across multiple fields and disciplines, developing and designing for games, instructional design, storefront design and decor, as well as teaching game design. James has level design experience spanning Unity, Unreal and Flash, and has consulted as a level designer via sketches and gameplay reviews for 5+ years. (2-D and 3-D gameplay, as well as VR and AR spacial design)

5 years in e-learning – and how I escaped:

Notes from 5 years in e-learning are carried over to Augmented Reality for serious games, virtual learning, and general usability. Covering design habits for UI and interfacing with the user, and how we can all learn from e-learning development process. Where and how to use tools like avatars, branching paths, quizzes and remediation for maximum […]

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