James Ashley is lead 3D developer for VIMAEC, which build MR architectural visualizations for the Magic Leap and the HoloLens. Besides many years in enterprise consulting, he has a background in academic philosophy and spent several years at the groundbreaking Razorfish Emerging Experiences Lab in Atlanta, GA. He wrote Beginning Kinect Programming and co-authored the LinkedIn Learning course on HoloLens.
The ideas laid out by Bill Buxton in Sketching User Experiences are more important now than ever. Physical spaces, especially virtual ones, are difficult to design in the mind alone. Add to this the difficulty of working in Mixed Reality, which we understand will involve new interaction paradigms that no one has come up with. […]